Hello, I’m Belinda!

A Filipina-American game writer, narrative designer, and screenwriter based in the Bay Area.

I’m an experienced writer with credits on billion-dollar franchises like Call of Duty and Tomb Raider. I love crafting narratives with genuine, diverse characters that reflect the real-life world around me.

I am currently looking for my next role!

Feel free to contact me at belindabwriting@gmail.com with any opportunities — thank you! <3

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My Work

Testimonials

Belinda is a one of a kind writer, empath, and overall force for positivity. She worked closely with me and my team on core campaign levels, and displayed not only an exceptional quality of writing and connection to the characters, but also a degree of technicality and process-driven mindset which I normally expect from producers or technical designers - she developed a collaboration process and pipeline for writers and designers to stay aligned on what the status of in game dialogue was, which we still use to this day and have propagated to all teams.
— Rowan Belden-Clifford, Lead Level Designer
I could fill this entire word limit and still not have enough room to talk about how incredible Belinda is. She’s an absolute force of nature, tackling challenges with positivity and inspiring not just her fellow writers, but the entire project team. Her writing is funny, empathetic, and real, just like Belinda herself, and some of the most beautiful parts of our game exist wholly because she took the time and care to tend to them like a garden. Every single task she’s given, whether a major scene or the smallest bark, is treated with importance and thoughtfulness. And beyond her own work, she always looks for places she can help, coworkers whose burdens can be eased. She leaves a mark on every person she works with, and I constantly received messages from other departments gushing over how much they loved working with her. She will have a profound effect on any team lucky enough to have her, just like she’s had a profound effect on mine.
— Samantha Wren, Narrative Director
Belinda is the kind of collaborator everyone hopes to have: empathetic, supportive, and always ready to roll up her sleeves. She never shies away from a challenge, never complains, and consistently delivers thoughtful, polished work.

Not only is she an excellent writer, she’s versatile; equally comfortable tackling combat barks as she is shaping complex, emotionally rich character scenes. Her sense of humor shines through in her work, and she brings that same warmth and wit into every meeting.
— John Stafford, Franchise Narrative Director
Every person on our game’s team couldn’t help but adore Belinda after they worked with her. She is so positive, upbeat, flexible, and encouraging. A single line she wrote ended up as a team-wide meme because everyone who heard it was immediately enamored. She took pieces of content that weren’t working with the story we were telling yet and made targeted adjustments that completely changed the way we felt about that content.

As is normal in game development, she’s had to deal with many things she’s worked on getting cut through no fault of her own, and she always handles it with grace and excitement for what she can work on next. I spent more 1:1s with my manager showering Belinda with praise than talking about my own career trajectory because it was so easy to talk about everything she was accomplishing.
— Hannah MacLeod, Senior Narrative Designer